Catalog Search Results
41) The Egypt game
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Series
Description
A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.
42) First-person action esports: the competitive gaming world of Overwatch, Counter-strike, and more!
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"Explores the history, format, training, and controversies involved in modern first-person action esport tournaments"--
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What does the 13,000-year-old mancala game have in common with today's Minecraft ? They both require logic, critical thinking skills, and creativity! In Video Games: Design and Code Your Own Adventure, readers discover that the video games they play today have their roots in the games kids played in the deserts of Ancient Egypt, and they'll learn how to design their own games from the initial idea to the final blips on the screen. Video games are...
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Kids can make their own fun with Cool Board Games! This title has everything needed to create one-of-a-kind board games. Readers will create Mini Magnetic Battleship, The Game of Your Life, Giant Outdoor Checkers and more! Step-by-step photos, materials lists, and extra tips and tricks get kids started. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
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"It was an unlikely quest from the start. With a team composed of the sons of loggers, shipyard workers, and farmers, the University of Washington’s eight-oar crew team was never expected to defeat the elite teams of the East Coast and Great Britain, yet they did, going on to shock the world by defeating the German team rowing for Adolf Hitler. The emotional heart of the tale lies with Joe Rantz, a teenager without family or prospects, who rows...
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"Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable."--
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A gigantic guide to command blocks, redstone, mods, and more! The Giant Book of Hacks for Minecrafters teaches Minecrafters everything they need to know about manipulating and programming command blocks within Minecraft, manipulating redstone to make amazing contraptions and machines, how to add modifications to their Minecraft game, and more! Other tips will help gamers: Make their own custom maps and mini-games, Build essential redstone logic gates,...
48) Olympics
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Series
Pub. Date
2000
Description
Presents a comprehensive study of the Olympic games and discusses their origin and the ancient games, their rebirth in 1896, Olympic traditions and torch lightings, famous athletes, and more.
49) Dangerous mazes
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Series
Description
A collection of mazes introduce young readers to challenges and problem-solving.
50) Weird mazes
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Description
A collection of mazes introduce young readers to challenges and problem-solving.
51) Creepy mazes
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Description
A collection of mazes introduce young readers to challenges and problem-solving.
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Description
Cross-train your brain. All it takes is ten to fifteen minutes a day of playing the right games. (It's fun.)
Exercising your brain is like exercising your body-with the right program, you can keep your brain young, strong, agile, and adaptable. Organized on an increasing scale of difficulty from "Warm-up" to "Merciless," here are 399 puzzles, trivia quizzes, brainteasers, and word game that are both fun and engaging to play, and are expertly designed...
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Diary of a wimpy kid volume 4
Description
In the latest diary of middle-schooler Greg Heffley, he records his attempts to spend his summer vacation sensibly indoors playing video games and watching television, despite his mother's other ideas.
54) Game design
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Series
Description
"From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own."--Publisher's web site.
55) Panic
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"In the poor town of Carp, New York, a group of teens enters a high-stakes game that involves a series of secretive, possibly deadly challenges throughout the summer, with the winner receiving more than $50,000--enough money to start a new life"--
Series
Pub. Date
2014.
Description
This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more than 170,000 fans of the game.
57) Private games
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"Private, the world's most renowned investigation firm, has been commissioned to provide security for the 2012 Olympic games in London. Its agents are the smartest, fastest, and most technologically advanced in the world, and 400 of them have been transferred to London to protect over 10,000 competitors who represent more than 200 countries. The opening ceremony is still hours away when Private investigator and single father of twins, Nigel Steele,...
58) Pete's a pizza
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When Pete feels miserable because rain makes it impossible to play ball outdoors, his father finds a fun indoor game to play with his son.
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Description
"Put down your device and take a step outside-there's a whole world to explore. It's time to go tech-free in your yard! This fun guide invites young readers to unplug from the world on screens and explore the world around them with easy-to-follow activities for a day in your yard. Spot plants and animals, investigate nature, play games, and more. There's no limit to what you can do when you use a little imagination"--
Author
Series
Mortality doctrine volume 3
Pub. Date
2015
Formats
Description
Michael struggles to separate friend from foe as the former gamer races to stop Kaine from conquering the cyberworld with the VirtNet gaming technology that gives gamers the ultimate mind-body adventure in this conclusion to the Mortality Doctrine series.
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